Seminar 11/30/11: Responsive Web Design, Jordan Foreman and Braden Rea

With the ever-rising use of many different devices to browse the same web, a need to optimize the display of information for these many different devices being used has become not only an expectation but a necessity for many popular websites. Until recently, the standard way of achieving this optimization was through the creation of […]

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Seminar 11/23/11: Kinect and the NUI, Frank Vanden Bosch

Released in Nov 2010, the Microsoft Kinect created a real buzz in the hacking community. This overview of the technology behind it will hopefully shed some light on why it’s so exciting, and why Microsoft’s response to having captured this new attention, was right on. Sources: http://www.newscientist.com/article/dn19065-innovation-microsofts-kinect-isnt-just-for-games.html http://www.popsci.com/gadgets/article/2010-01/exclusive-inside-microsofts-project-natal http://kinectforwindows.org/features/

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Seminar 11/2/11: Emergence and Game AI, Joseph Binns and David Ziemann

The demands on artificial intelligence (AI) in modern video games are at a level much higher than in the past. The systems of these games must not only track the actions of the player, but also allow AI-controlled actors to work towards accomplishing a large number of goals in a realistic manner. One design methodology […]

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