Seminar 4/21/10: Artificial Evolution, Curt Toppin

The theory of evolution proposed by Charles Darwin changed the way biologists view the world. Many programming structures are based on a real-world concept. By using the concept of fitness and mutation as a basis, we will discuss how to evolve images and LEGO structures for features desired by the user of the program. Sources: […]

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Seminar 4/7/10: Adaptive Lighting Design in Video Games, Emily Ruschill

Computer graphics have taken a giant stride forward in recent years, but has the lighting in video games kept pace? The answer is “yes and no”. While lighting has certainly improved, lighting design in games is still very much a static and labor intensive process. Researchers and programmers are working toward automatic and adaptive lighting […]

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